ROBOT SOFTWARE
Robot Software began in the late 1990s.
It built pioneering, innovative, generative, experimental, and unconventional, cutting-edge digital audio, DSP, and MIDI applications. We experimented like ***.
Our experimental work in the late 1990s and 2000s explored algorithmic composition, behavioural systems, user interface design, and the cultural implications of ubiquitous computational music, while engaging with the evolving cultures of experimental sound, live electronic performance, generative systems and computer-mediated musical practice.
Our 'music 'software works were exhibited at the Centre de Cultura Contemporània de Barcelona in the early 2000s. As software, as art, as utility.
The studio also created computational media artworks and sound installations. We exhibited across Europe at festivals and galleries. And we collaborated with Contemporary Dance Companies, artists and filmmakers.
Next up was the multi-award-winning NotForAnts studio, which ran from 2014 until around 2017, producing a series of Creative Art and Design Apps for iPad and iPhone. Not For Ants! "We make stuff, so you make stuff." - This included 2D (+1million downloads ) - which was described as "2D, a new dimension in the market for design apps" ... plus we made PaintHack .... and others
THE PREVIOUS MUSIC MACHINES INCLUDED
Incredibly Strange Music Machine ( 2005 )
Cellular Grid Machine II ( 2006 )
Oscilator Music Machine ( 2003 )
Machine For Composing Music in the Age Of Throw-Away Music ( 2007 )
and many more...


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